Augmented and Virtual REality in Collaboration
Modernizing Productivity and Training
How can companies positively impact the workplace using augmented and virtual reality in collaboration? Some of them have already gone several decades into the future. AR and VR help modernize training processes and foster collaboration in ways that were impossible a few years ago. Here’s how the change is happening.
Augmented and Virtual Reality in the Modern Workplace
Both AR and VR have their merits in terms of employee training. They offer unique approaches that outdo traditional methods. Augmented reality is more suitable for training employees in existing processes. Virtual reality is better for training employees on an entirely new process or tool.
These technologies have been shown to provide advancements in the way people learn new things. Immersive training improves the recall capabilities of learners, as three-dimensional experiences also impact spatial memory.
Virtual Reality in collaboration: Training Employees and Hosting Meetings
Corporations across industries today have begun to incorporate virtual reality into their training procedures. Walmart is using VR headsets to train incoming associates on technologies in Walmart stores, customer service, and compliance. BP uses VR to prepare workers for real-life drilling operations and then teaches drilling teams how to work together. US employers saw a 13 percent increase in their training payroll in 2018, to a total of $47 billion. This underscores the importance of shortening the period employees spend on training.
It goes beyond improving employees’ absorption and retention of knowledge. Using augmented and virtual reality in collaboration processes also boosts the work environment. VR can help build better relationships between coworkers. The limits of geography can be a thing of the past when VR virtually transports staff between different time zones.
If these technologies are so useful in the workplace, what is preventing their wider adoption? Companies have raised issues about the limits of computing platforms hosting applications. To fully capitalize on augmented and virtual reality in collaboration, platforms need to improve their computing capacity.
Improving AR/VR-Based Collaboration with Edge Computing
In a 2017 survey conducted by 451 Research, 90 percent of polled companies used some sort of cloud service. Currently, most of AR/VR platforms rely on the use of cloud computing. However, the cloud imposes a limit on the real-time processing of data because of network transfers. The repercussions translate into network latency and data privacy issues.
The alternative to cloud computing comes in the form of edge computing. Edge computing platforms like Ormuco enable better management of AR/VR workloads. They can deliver higher computing performance by taking workloads out of standard data centers.
Using Virtual Reality in Collaboration with Ormuco
Ormuco is dedicated to helping your organization manage human talent. AR/VR technologies require instant data processing with copious amounts of data transfers. Our company has solved part of the problem by leveraging 5G networks to transfer data. Ormuco enables rates up to 20Gbps with latency lower than eight milliseconds. Our assigns the processing of data to small, local infrastructure that is much closer to the end device.
More companies tend to turn towards augmented and virtual reality for collaboration. They use AR and VR to train their employees, teach new business approaches, and introduce new technologies. On-boarding new employees is easy and workplaces become safer. Virtual environments even save travel expenses as employees can stay on location and get trained on client-facing scenarios with colleagues from anywhere.